At some point along our gaming experience, we've lost a great deal of instruction manuals. Where they've gone is anyone's guess, so we've decided to put up this page just in case you lost yours (or just want the information contained within). Enjoy.
[ Summary of Controls ] Controls for Final Fantasy X (FFX) change depending on the three scenariosdescribed below. While playing the game, the LED display is red for the usualanalog mode (left stick enabled). Moreover, you can go to "Config" on the menuscreen to set the vibration on or off. Please note that we cannot guarantee the operations of controllers otherthan the DUALSHOCK2 analog controllers. (Descriptions in the following order: Movement Screen, Menu Screen, and Battle Screen) Directional Keys:Movement: Character movementMenu: Cursor movementBattle: Cursor movement/ Change command window with left and right keys Left Stick: Movement: Character movementMenu: Cursor movementBattle: Cursor movement/ change command window with left and right keys Circle Button: Movement: Speak/ Investigate/ DecideMenu: DecideBattle: Decide X Button: Movement: Walk, with the button down/ CancelMenu: CancelBattle: Cancel Triangle Button: Movement: Open menuBattle: Defend (Skip) L1 Button Menu: Change characterBattle: Display switch window/ select switch character L2 Button: Menu: Return to item railBattle: Select switch character R1 Button: Menu: Change characterBattle: Scroll CTB window R2 Button: Menu: Send item railBattle: Scroll CTB window Start Button: Movement: Pause*(*You can soft reset by pressing the L1, L2, R1, R2, Start, and Select buttonsall at the same time.)(*There are times when you cannot soft reset.)
[ How to Start the Game ]
Start Menu After the demo screen ends, or if you press the start button during the demo, the start menu screen appears. Please select "New Game" if you're playing from the beginning or "Load" if starting from saved data. If you're using the PS2 hard disk drive unit, select "Install" and start after you've installed the game by following screen directions. Installation is a set-up that you perform only once to play. Moreover, please note that, even after installation, you cannot play the game without setting the FFX game disc in your PS2. About the PS2 Hard Disk Drive Unit FFX utilizes the PS2 Hard Disk Drive Unit. By using the hard disk drive, screen changes become smooth, and you can play the game more comfortably. Furthermore, when using the hard disk drive, you can choose the medium you will read the data from under the "Config" option of the menu screen. About Save Data This game's save data use more than 64 Kb of your PS2 memory card (8 Mb). Since there are 8 Mb, you can save 99 files. About Dolby Digital 5.1 With FFX, you can enjoy the sound with Dolby Digital 5.1 when you use the "Image Sphere", an equipment known as "Luka=Shutter" inside the game. Dolby Digital 5.1 is active when your PS2 is connected to the proper system. You'll get high-quality sound effects by using the Dolby Digital 5.1 EX system.
[ Character Introduction ]
FFX is a story about summoner Yuna's journey to destroy "Sin". The player controls the hero Tidus and will come to experience various events. Here, I will introduce the enchanting characters who will travel with Tidus and protect Yuna. Please pay attention to each character's strong points. Tidus A cheerful sportsman who lives day by day. A player in a water competitive ballgame called Blitzball. He dislikes his name because his father was a famous player of Blitzball. Good against agile opponents. Yuna A descendent of the great summoner Blaska. She is pure and has a whole-hearted personality. She becomes a summoner like her father in order to defeat "Sin" and embarks on a journey to gain extreme summons. She can control summon beasts. Wakka Coach of the Blitzball team "Beside Auraka". He decides to take the opportunity at this year's conference to retire from Blitzball in order to concentrate on guarding Yuna. Lulu A woman has overseen Yuna's development along with Wakka. She thinks of Yuna as a little sister. With her calm composure, she is certain to give impression that her tone can be occasionally cold. She uses black magic. Kimahri Ronso A youngman from the extremely reticent tribe known as Ronso. He has protected Yuna since her youth, but no one knows why. He can learn and use enemy techniques. Auron A legendary guard who defeated "Sin" alongside the great summoner Blaska. For ten years, his whereabouts were unknown. As for his skill, he holds the sharpness of a sword that few enemy can match. Rikku A young girl from the Albed tribe. With her clearly forward-looking personality, she has the ability to see through the heart of matters. She wishes from heart the revival of her tribe. Her forte is mechanical enemies. She can steal items from enemies.
[ Battle ]
Screen set-up Lower left corner: Command menu Upper right: CTB window Lower right corner: Character HP and MP Below HP and MP: Overdrive gauge Upper left: Help window with various explanations Order Battles in FFX use the count time battle (CTB) system. During battle, the upper-right CTB window displays the order by which your characters and enemies take action. The order until your next move can be affected by what you do now. For example, if you use haste (magic that increases your speed), your turn will return more quickly. There are actions other than magic that can affect order, so you should try various things to affect order. Change Member During battle, the switch window will appear if you press the L1 button, and you can change your current member with one waiting in the wings. The member you switched in can act immediately. Trigger Command During battle, you can sometimes use a special command called "Trigger Command". When it's time, please press the left directional key, select an option in the command window, and proceed to use it. Overdrive During battle, once your character fulfills requirements for the type of overdrive set for that character (see below), the overdrive gauge will increase and eventually fill up. When that happens, the overdrive label will appear, and you can use special attacks. Use it by pressing the left directional key, choosing a command in the command window, and implement it. Overdrive Type The criteria for increasing the overdrive gauge is known as "overdrive type". Overdrive type can change depending on the "overdrive type" you set on the menu screen. The variety of "overdrive type" increases as you fulfill requirements during battle. Type: Criteria for increases in overdrive gauge. Fighting Spirit: Give damage to enemy HP. Training: Your own HP receives damage. Affection: Make an ally character recover HP. Splendor: Dodge enemy's attack *There are other various forms of overdrive type. Try various actions during battle.
Abnormal Status, Waysof RecoveringIn battle, your characters' status will change due to attacks byenemies. Because this will become a disadvantage in battle, you should look at the chartbelow and try to alleviate the abnormal status.
[ Type/ Condition/ MainRecovery Method ]
Can't FightYou cannot participate in battleUse Raise, Araise, Phoenix TailPetrifyYou cannot participate in battleUse Ethna, Golden Needle, PanaceaZombiYou will receive damage by recovery magic and itemsUse holy water, PanaceaPoisonYou will receive damage with every turnUse Ethna, Antidote, PanaceaConfusionYou will attack your comradesperson is able to escape from the battle, the game over is negated.
[ Ability ] Ability is the power to increase character actions during battle and strengthen weapons and defensive equipments. There are two types of ability, Command Ability and Auto Ability. The player can use Command Ability in battle simply by selecting it because it is displayed in the command window. You can acquire new command abilities other than the ones given at the beginning by using the "Sphere Board" (p. 13). Command Abilities you can use from the start Fight: Attack using equipped weapon. Item: Use item. Escape: Only the chosen character will escape from battle. Change Weapon: Change equipped weapon. Change Defensive Equipment: Change equipped defensive equipment. Auto Ability is the ability added to weapons and defense equipments, and in battle they are automatically activated. For details, please consult the "Remodel Weapons and Defensive Equipments" paragraph. Remodel Weapons and Defensive Equipments During the game, when some event occurs, a tag called "Remodel" appears on the menu screen. With this tag, you can add various effects by remodeling your weapons or defensive equipments and equip it as you like. The added effect is called Auto Ability, and while the item is equipped, its effect is activated automatically. Incidentally, you will increase the added effects by obtaining special items.
[ Summon Beasts ] Summon Beasts are sacred creatures that appear when a summoner calls for them. Summon beasts have their individual attributes and powers, and they protect the summoner with their powerful strength. As the summoner develops, the summon beast's power increases as well. When Yuna summons a summon beast, members other than her will leave the screen, and the command window will then belong to the summon beast. Summon beasts have their own HP, and they will disappear if HP reaches zero. Furthermore, summon beasts have their own overdrive, and when the overdrive reaches full, they can unleash incredible powers. Main Summon Beasts Valfarre: A bird summon beast. The very first to join. Ifrit: Summon beast of fire. Has special flame attributes. Shiva: A summon beast in the form of a beautiful woman. Has ice attribute. Ixeon: A unicorn beast with the power of thunder. Development of Summon Beasts The development of summon beasts matches with that of the summoner Yuna. Under the title "Summon" on the menu screen, you can verify the status of your summon beasts. If certain criteria are fulfilled in the game, you can begin to select the tags "Learn" and "Educate" and raise the summon beasts the way you like. Learn Select "Learn" to allow a summon beast to memorize various command abilities. Depending on the item you use, the summon beast will learn a specific command ability. Educate Select "Educate" to allow a summon beast to increase its status. Similar to "Learn", you can make your summon beast develop by how you use your spheres.
Blitzball Blitzball is a in-water competitive ballgame widely loved in Spira. Once a year, at the port city of Luka's stadium, teams from cities and villages of Spira gather and engage in a big competition. Under the daily threat of "Sin", people are enjoying this Blitzball competition from their hearts. In the game, you can play Blitzball. By trying out, you can gain experience and increase your player level. Please look at the "Tutorial" in the game for rules and how to play. Try to strengthen your team by playing repeatedly. Chocobo At some locations in Spira, many chocobos are living in the wild, and you can train to control chocobos. Copyrighted 2001 by Square Co., Ltd. Character design: Tetsuya Nomura