Final Fantasy 1
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Ally
Affects one character
Party
Affects the entire party
Note:
Selling costs for normal items are always half of its original price (if the price doesn't split evenly, you will get a lower half).
Changes in WSC Version
Some item names are different from the American NES version. The WSC names are in ( ) next to the real name.
Item
Location
Cost
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Item List
Tonic (Heal Potion)
Stat
Info
Tonic (Heal Potion)
Effect
+30HP
Target
Everywhere but Melmond
60
Pure Potion
Stat
Info
Pure Potion
Effect
Removes poison
Target
Everywhere but Melmond
75
Soft Potion
Stat
Info
Soft Potion
Effect
Removes Stone
Target
Elfland, Onrac, Caravan
800
Sleeping Bag (Tent)
Stat
Info
Sleeping Bag (Tent)
Effect
+HP, Save Game
Target
Coneria, Pravoka
75
Tent (Cabin)
Stat
Info
Tent (Cabin)
Effect
++HP, Save Game
Target
Pravoka, Elfland, CresLake, Gaia, Onrac
250
House
Stat
Info
House
Effect
+++HP, +Full MP, Save Game
Target
Elflnad, CresLake, Gaia, Onrac
3000
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Quest Item List
Item
Location
Quote
Lute
Information
Lute description
After defeating Garland and rescuing Princess Sara, you are rewarded with the Lute. Your party receives the Lute very early in the game, and carries it with them through all of their travels. Only at the very end of the game is it's function revealed; it is used to remove the Plate covering the stairs leading into the depths of the Temple of Fiends.
Obtained from Princess Sara in Castle Coneria
"Beautiful music fills the air."
Crown
Information
Crown description
The lonely King in the Northwest Castle tells a sad tale of Wizards who stole his Crown. He bids you to venture to the Marsh Cave and return the Crown to him. Doing so reveals his true identity; he is Astos, the Dark Elf.
Obtained from the Marsh Cave
"The stolen CROWN."
Crystal
Information
Crystal description
The Crystal is used to give a person the gift of sight. Astos, the Dark Elf, stole the Crystal from Matoya, leaving her blind and helpless. Defeating Astos wins you the Crystal. If you return the Crystal to Matoya, she will give you the Herb needed to wake the sleeping Elf Prince.
Obtained from Astros in the Northwest Castle
"A ball made of cystal."
Herb
Information
Herb description
Astos, the Dark Elf, put the Elf Prince to sleep with a magical spell. The Herb is used to wake the Prince from his magical slumber. Matoya the Witch is the only person who has some of the Herb, however, and she won't give it to you until you return her Crystal to her.
Obtained from Matoya the Witch in Matoya's Cave
"Yuck! This medicine is too bitter!"
Key
Information
Key description
Throughout the land, there are alot of doors that are locked and barred. The only way to open them is with the Mystic Key. The Elf Prince will give you this key, but only after waking him with Matoya's Herb.
Obtained from the Elf Prince in the Castle of Elf
"The mystic KEY."
TNT
Information
TNT description
Nerrick the Dwarf is building a canal to connect the Aldi Sea to the rest of the world. However, if he is to succeed, he will need the TNT. The TNT is in Castle Coneria, but behind a locked door; only the Mystic Key will grant you access.
Obtained from Castle Coneria
"Be careful!"
Ruby
Information
Ruby description
The Titan's Tunnel is the only way to reach the Sage Sarda. But the Titan isn't going to let you pass through his tunnel without paying a toll. Luckily, the Titan has a weakness; he likes to eat precious gems. The Ruby that the Vampire Guards is just what the Titan needs if you are to pass through his tunnel.
Obtained from the Vampire in the Earth Cave
"A large red stone."
Rod
Information
Rod description
Deep in the Earth Cave, behind the Vampire's lair, is a mysterious Plate. Sarda the Sage reveals that the source of the Earth's rot lies beyond this Plate. The Rod that he gives you will grant you the strength to shatter the plate and go into the deepest parts of the Earth Cave.
Obtained from Sarda the Sage in Sarda's Cave
"The rod to remove the plate from the earth."
Floater
Information
Floater description
The Floater is used to lift large objects into the air. Such a stone is needed to make the Airships in the world fly. Deep in the Ice Cave, guarded by the Eye, a Floater stone sits unused. If you can get to it, it can be used to raise the Airship from the Ryukahn desert.
Obtained from the Ice Cave
"A mysterious rock."
Tail
Information
Tail description
In the Cardia Islands lives Bahamut, King of the Dragons. Many years ago he was forced from his Castle by a horde of monsters. Now the Castle is used as a Test of Courage for the dragons, and for you, if you dare. The proof that you passed the test is the Tail of a Rat. Give this to Bahamut and he shall bestow a great gift upon you.
Obtained from the Castle of Ordeals
"OOHH!! It stinks! Throw it over... No! Don't do that!"
Bottle
Information
Bottle description
The Fairy was kidnapped by a Pirate and sold to the Caravan Master, Underhill. To rescue her, you must buy her back. Although she is quite expensive, you must rescue her, so get ready to spend some cash. Once she has been rescued, she'll go back to Gaia, and give you some Oxyale.
Obtained from the Caravan Master for 50,000G
"Pop! a fairy appears, and is gone."
Oxyale
Information
Oxyale description
The Oxyale is used to breath underwater, and is necessary if you wish to travel to the Sea Shrine. It flows freely from the spring in Gaia, but only the Fairy can get it for you. Unfortunately, the Fairy has been kidnapped by a pirate and sold to the Caravan; buy her back if you want the Oxyale
Obtained from the Fairy at Gaia
"The OXYALE furnishes fresh air."
Slab
Information
Slab description
An ancient Slab of stone was lost when the Sea Shrine sank into the ocean. The legendary Dr. Unne in Melmond can teach you the language of the Lefein with the aid of this Slab. Once you have the Oxyale, you can journey to the bottom of the sea and retrieve the Slab.
Obtained from the Sea Shrine
"Unknown symbols cover the SLAB."
Cube
Information
Cube description
A robot from the Sky Castle escaped and floated far to the west, carrying a Cube. This Cube is required to teleport from the Mirage Tower to the Sky Castle. Only a few weak monsters guard the Cube; one need only canoe upriver from Onrac to retrieve it.
Obtained from the Waterfall
"Colors gather and wirl in the CUBE."
Chime
Information
Chime description
The Chime is the key to entering the Mirage Tower. A man in Lefein will gladly give you the Chime, if you ask for it. Unfortunately, the language of Lefein has been lost in time. Only Dr. Unne, with the help of the Slab, can teach it to you.
Obtained from Lefein
"Stamped on the bottom: MADE IN LEFEIN."
Adamant
Information
Adamant description
Adamant is an incredibly hard metal that can be used to make powerful swords. If you can take some Adamant to Smith in the Dwarf Cave, he will forge for you the mighty Xcalber, the second most powerful weapon in the game. However, you will journey long and hard before finding any of this rare mineral.
Obtained from the Sky Castle
"The legendary metal."
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